Merric's D&D Miniatures News Page
 

Merric's Law of Miniatures: Non-Random Packaging, Cheap Prices, and a Large Range of Figures: Choose two.

If you know something about DDM that you want to share with me, e-mail me at merricb@yahoo.co.uk

Recent News:


Strategy Articles:

Sites to visit:

Subscribe in a reader

Games I've been playing:

Saturday, November 05, 2005

Hellspike Prison information

Dagaronzie posted that there is a Derro (46/60) in War Drums. It is mentioned in Hellspike Prison.

Feathers posted the following information on maxminis:
The 3 skirmish legal maps are:
* Magma Keep
* Hellspike (Epic)
*Mushroom Cavern

The non-skirmish legal map is
* Temple of the Prismatic Flame.

The lava squares in both Hellspike and Magma Keep are treated simply as pits.

The Mushroom Cavern has difficult terrain and spike stone squares.

A new terrain feature is smoke, which is prevalent in the middle of the Hellspike map. The book says: "Squares containing smoke block line of sight, but do not impede movement or block line of effect. A creature in a smoke square is invisible to all nonadjacent creatures. Likewise, a creature in smoke can see adjacent creatures, but all nonadjacent creatures are invisible to it."

The Shallow Lava scenario gives the following alternative rules for Lava:
"Squares containing lava do not follow the normal rules for pits. Instead, each square that is filled with lava counts as difficult terrain. In addition, whenever a creature whose movement is slowed by difficult terrain moves into a new square containg lava, it takes 10 fire damage. A creature that is not routing cannot move into a sqaure containing lava if that terrain would deal enough damage to destroy it."
Comments: Post a Comment

This page is powered by Blogger. Isn't yours?