Friday, September 09, 2005
Fane of the Drow
Reports from Zaukrie on maxminis on the contents of Fantastic Locations: Fane of the Drow:
The two maps we didn't know about (all exits are in corners on both) (they are the same size as the 2 we have already seen):
Mithral Mines - very purple looking. Good luck find room for archers on this map. There are plenty of places to get to to achieve cover.
Drow Enclave - safe from first turn fireballs, but very, very open in the middle. There is a huge summoning circle here - 7 squares in diameter. This map also has the risky terrain - which is one of side A's scoring tiles! There is a 3 square hallway almost the entire length of the bottom - if you are B and routing to your exits down there, you better hope your opponent does not have ranged weapons.
Underdark minis mentioned:
Draegloth: 45/60
Spider of Lolth: 57/60
There are 2 new terrain features:
risky terrain: a creature on a square marked as risky terrain gets melee damage +5. ....you need to roll a d20 when activating 1-5 you take 10 damage. 6-20 no damage.
summoning circle (this takes up the center of one of the maps) when a creature summons another creature using a summon spell of any kind, its controller can have the summoned creature enter play on a summoning circle within range. If it does, the summoned creature can activate on the round it enters play. the summoned creature's activation counts as one of its controller's normal activations.![]()
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